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AI Insights · Timothy · July 2024

Top 5 Third Person Games on Android in Croatia Q2 2024

Explore the performance of the top 5 third-person games on Android in Croatia during Q2 2024, including metrics on downloads, revenue, and weekly active users.

Top 5 Third Person Games on Android in Croatia Q2 2024

In Q2 2024, the top five third-person games on Android in Croatia showcased varying trends in downloads, revenue, and weekly active users. Here’s a closer look at their performance based on Sensor Tower data.

PUBG MOBILE from Level Infinite saw a fluctuating revenue trend, peaking at approximately $5K in early April and gradually declining to around $2.5K by late June. Downloads experienced a downward trend, starting at 789 in early April and settling at around 407 by the end of the quarter. Weekly active users also displayed a downward trajectory, from 12K in the first week of April to around 10.3K by the last week of June.

Last War:Survival Game, published by FirstFun, showed a notable increase in revenue, starting at $783 in early April and rising to approximately $1.7K by mid-June. Downloads peaked at 1.5K in mid-April and maintained a steady range around 1.2K towards the end of the quarter. Weekly active users saw a significant rise, starting at 1.4K in early April and reaching 3.4K by the end of June.

World of Tanks Blitz from Wargaming Group experienced a relatively stable revenue trend, peaking at around $1.4K in early June before dropping to approximately $726 by the end of June. Downloads showed a significant increase in the last week of June, jumping to 503 from a low of 68 in early April. Weekly active users fluctuated, peaking at 1.8K in late April and maintaining around 1.8K by the end of June.

DRAGON BALL LEGENDS, published by Bandai Namco Entertainment Inc., had a dramatic increase in revenue towards the end of Q2, peaking at approximately $2.4K in late May and maintaining around $1.8K by the end of June. Downloads saw a significant spike to 170 in the last week of May and remained steady around 80 by late June. Weekly active users varied, peaking at 1.6K in late May and stabilizing around 1.2K by the end of the quarter.

Genshin Impact from COGNOSPHERE PTE. LTD. showed a mixed revenue trend, peaking at around $1.8K in late June after fluctuating throughout the quarter. Downloads fluctuated, peaking at 233 in the last week of June. Weekly active users remained relatively stable, peaking at 3.8K in late April and ending the quarter at 3.6K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024